Ksp ground stations. Space stations are often used as refueling depots.
Ksp ground stations Udvar-Hazy Center in Chantilly, Virginia. if you're building a space station, you can build new segments docked to the station directly, without docking ports. Not designed to pirate movie channels from nearby satellites. In the bottom right corner of the experiment in the Kerbals inventory should be a white ↓ symbol, click it and it'll ghost the item in front of your Kerbal. The Breaking Ground expansion was announced on May 6, 2019 and released on May 30, 2019 together with version 1. lexspice/ksp-rt-ground-stations. 0. I have the following settings set: Enable Comm Network: on Require signal for control: on Enable Extra Ground stations: on Test on stock KSP 1. 2x data rate, in exchange for slightly worse coding gain (~1dB). Would be cool if you could start with just KSC and then Here's my "Standard" station design, in orbit around the Mun. x by Benjee10. the ground antenna has a decent rating of 10G, compared to the RA-15/HG-55 at 15G. Where I separated the parts, I made sure to put docking Maybe you encountered the "ground stations are gone" bug, assuming you have an old enough install - crashing during a KCT sim can cause that. 04 science A telecommunications port — or, more commonly, teleport — is a satellite ground station that functions as a hub connecting a satellite or geocentric orbital network with a terrestrial telecommunications network, such as the Internet. The Communotron Ground HG-48 is an adapted version of Ionic Symphonic Protonic Electronics most popular space-based antenna. I used to play with RemoteTech, so I'm somewhat familiar with how communications linking works. If you enabled multiple ground tracking stations when you set up your new game, you won't really need any relays around Kerbin. I have the option in the advanced menu disabled, however the extra ground stations are still there. Stamp20. 85 MiB | Released on: 2022-04-01 Build any vessel directly in orbit or on a surface of any planet from raw materials. Those other stations are spread out enough that there’s always at least one in line of sight no matter where you are above Kerbin, so no bouncing off satellites Sodankylä Satellite Ground Station. As far as I know, there Enable extra groundstations just adds big relay antennae with the same power as the tracking station around Kerbin to have a full Commnet coverage when your ship is on the opposite side RemoteTech has a configuration of default settings, such as the EnableSignalDelay flag or a GroundStations block. They might be too powerful, or because of the scale of the stock system you might be able to do just fine with only actual antenna parts. Once it stopped sending science back, I went to the tracking station Welcome to our official newsletter, KSP Loading In order to do so you will need to place a central station, one or more power generating devices and possibly a booster antenna to get your science base set up. In addition, already establishet names from ground stations and Kerbin Side Remastered were incorporated. docking port on each one. You can then (either with your core, or modularly) attach: A Power Module A Science Module (supports the stock Mobile Lab as well as Station Science Lab). So, transfer to Mün, land, dock up with another station in Münnar orbit, top off the fuel tank, or transfer tourists to fly elsewhere. I'm getting 4 units from each Solar, but the control unit says "experiments connected 0", but the connection of the Comms unit is 0. Enjoy my first outing in the brand new KSP DLC "Breaking Ground" - we'll be taking a Rover and all of the science kit to the surface of the solar system's ru We load up, get back to Kerbin, see a few notes that there is no CommNet available, but when I go to the tracking station, I see a bunch of green lines between the ground station and Kerbin. 11 i think), with both dlc installed, I'm at mun with an engineer (bill), placed the solar panel, the control station and the Goo observation as well, it shows that all of them are connected but the solar panel won't produce power/potency (playing in Portuguese so i don't know the specific word) Anyone has any ideia of what it may be? In this episode you can see how to deploy the ground experiments to get more science! Enjoy! This version of KSP includes 42 mods. Probably for the same reason as random closures. This makes them rather useless. 1 of RA. https://twitter. After that, I figure I should have a capable RT sat network up for my communication needs. A small caveat. In this universe, you can grow from being the lone pilot of a fighter ship, to managing a vast empire, commanding your fleets and designing colossal space stations. The Kerbal Space Center is where everything is managed, from launching rockets to sacrificing kerbals to the Kraken. How do I spawn on different ground stations, if at all possible? I can't for the life of me figure out where the hell the button for it is. 9. I set up a control station, solar panels, & goo experiment several km's from KSC (next to a Baobab tree actually) a while back. Reply KSP 0. sfs, i set enableGroundStations to False, Airbus A350 Full-Scale Replica in KSP 2 7. Realism Overhaul: TL-3 Encoder changed from RM(1,5) to RM(1,3). A huge assortment of parts suitable for surface and orbital bases and stations, 2. I can take the experiment, add the goo, take the ground solar panels and the ground based antenna but how do i power them AND WHAT IS A "CENTRAL STATION" and what else would i need if anything? Remote Technologies Group presents RemoteTech - Version 1. Window lights switched off whenever I returned to my base and when landing a craft near one it vanished whenever it came within physics range. This is not a bug per se, since the stations DO exist, they just can't connect to anything. 4 for KSP 1. 5 kHz wide channel centered at 1. They are placed in the original places of the stock dishes and A full mod list would definitely help, as would knowing what KSP version you’re on. S. g. I tend to have a stop including crew space and some amount of fuel around every planetary body I expand to. You need more power, either with a better engineer deploying the solar panel to get more power from it, or with MOAR-er, more panels. 11. I've just built my first station in Real Solar System modded KSP. Sorry for asking what is probably obvious to most of you, but what do i have to do to set up a standard goo can and leave it on the surface of any body. Nodes (Vessels and ground stations) can have multiple antennas, each configured for a different band -- or even multiple antennas on the same band. 5 is out I was thinking back to the description of @RoverDude's upcoming networking system in 1. map. Feel free to file a feedback on the bugtracker to disable the antennas whenever the launch sites themselves are disabled. The ground stations increase in power when you upgrade your tracking station. There are 6 ground stations added by mission controller. however that is not the problem. txt, Though to be fair, a constellation of comm satellites around Kerbin is only required if you turn off the additional ground stations, leaving only KSP as the point you can talk with. 1 breaking ground) that will log a new notification for very frequent and insignificant science amounts that can lag your game and takes a lot of clicking to dismiss (we're talking about individual messages in your inbox for . Everything has been redone, and nothing is left of the old mod! Check out some key features: Small Station Parts: A full set 4. The science rewards are fairly low for the time invested, trickling in over a long time period, and there is currently a bug (fixed as at 1. 3 | Download: 15. 0 DEV VERSION A mod for Kerbal Space Program [Breaking Ground Expansion] 1. 90. Arctic Space Centre located north of the Arctic Circle in Sodankylä (67°22 N, 26°39 E) lies in an excellent location for receiving data from all polar orbiting spacecraft. For example, if a station is placed in Mun orbit, a lander can dock to the station and take some fuel or monopropellant to refill its own tanks for landing and return. 11] Last Updated August 14, 2024 A complete and total rebuild of my old Stockalike Station Parts Expansion project. 9 (old forum thread) Summary RemoteTech is a modification for Squad's "Kerbal Space Program" (KSP) which overhauls the unmanned space program. 5. 61 GHz. I just looked into KSP 1. gl/lL In the breaking ground expansion there is a new way to make science: "deployable experiments". 2. In it, it was described that ground stations would be "assumed" for the Kerbal planetary system. Tracking and Data Relay Satellite System (TDRSS, pronounced "T-driss") is a network of American communications satellites (each called a tracking and data relay satellite, TDRS) and ground stations used by NASA for space Uses. KSP 1. Does anybody have - or know where I can tease out of the game files - a list of all the commnet ground stations? I'm talking Harvester's Massiff, North Station One, etc, the ones that give you comms when you enable them, so you have comms (most of the time) even when KSC is below the horizon. - There was an issue before that editing anything in KK caused everything to be closed. It has a central core module consisting of a Rockomax Hubmax with a RC-L01 on one node, a Large Advanced Reaction Wheel on another, Z-4K batteries on the remaining four nodes and a Clamp-O-Tron Sr. In space, the craft can be fitted with a custom made monopropellant tank and a modular grabbing unit, Rotating wheel mounts & wind turbine servos require the KSP Breaking Ground DLC. The low frequency means only a small amount Ground Control is a supplement for Kerbin-Side but it can also standalone. Exit to main menu and reload save to fix that. r/KerbalSpaceProgram Ground Stations . Keep in mind the solar panes power output varies a lot by the level of Engineer placing it, and each ground science thing takes 1 power. They can look really nice and be a fun achievement if you get it right though. A dedicated station's fuel capacity can be far greater than that of any single ship, and holding large amounts of fuel already in orbit can greatly - I'm not sure if the reason why I don't get additional RT ground stations from additional stock ground station isn't related to KK. They generally fall into the following categories: science stations, refueling stops, parts testing locations, and vehicle assembly I've not been as excited about a mission idea, as I have with this one, in quite a while! Today, we'll answer the question "can you convert a Space Station i Hey guys so I'm jest getting back into ksp from . Unlike stock, there is no combining of multiple antennas into a single The Breaking Ground expansion was announced on May 6, 2019 and released on May 30, 2019 together with version 1. A Habitation Module A cupola Maintenance missions I named my ground stations using the fan-made political map of Kerbin by Pds314. Only stock RemoteTech settings config 2. It does this by requiring unmanned vessels have a connection to Kerbal Space Center (KSC) t On a related note, it would be nice if you deleted/recovered control stations from the tracking station, the whole setup would get deleted/recovered. the ground antenna isn't always necessary - the experiment control station has its own antenna, equivalent to a communotron-16. 9 (I think) and my ground stations aren't showing up in my science play through. 1586. Building the Station: Launch a new "Core" - This just has to have some kind of command module, and a docking port. May 6, 2016 · A simpler logic than the one described above: 1. Ground station planning now includes minimum atmospheric effects when selecting specific ground stations; Config. but there is no Extra ground station playing in RSS . Hide Empty Tech Nodes. Kerbol, other planets and moons can block signals, so you'll need relays to deal with that. You are now in "deployment mode. 1. So max range is 10Gm. I can however switch landing pad to grab a connection, but doing it every time I want to do something is quite annoying. Enjoy! See below Twitter and more stuffTwitter. Then eventually, they get taken back to Kerbin where there is aerobreaking and a docking back at the 500km I'm playing ksp on the latest version (1. The expansion focuses on the Kerbal scientific endeavors with new science parts, robotic parts, and surface features. 隐藏所有没有零件的技术树节点,并重新分配父节点连接,与技术树扩展mod一起使用。 Kerbal Attachment System (KAS) KAS通过添加绞盘、支柱和管道引入了新的游戏 Edit a ground station Colored connections and icons in Map View Built directly on KSP's CommNet infrastructure Many frequencies (up to 32,767!) to choose for a vessel or constellation Considering that KSP's CommNet is For example, a 200km sounding rocket core can talk to a 75,000km ground station (all launch sites and MSTN sites) at a maximum range of: Min(200 ; 75,000) + Sqrt(200 x 75,000) which becomes. A dedicated station's fuel capacity can be far greater than that of any single ship, and holding large amounts of fuel already in orbit can greatly TDRS Program Logo Location of TDRS as of March 2019 An unflown TDRS on display at the Steven F. If you have them enabled, but the occlusionMultipliers are set too high (e. I found some RT config file changes, but would prefer a Dres exists in ksp 2. Enable Extra Groundstations . However ground stations are inactive. Playing ksp a lot and watching YouTube tutorials is how i got “good” Players build space ships, wheeled vehicles, space stations and planetary outposts, pilot ships and travel through space to explore planets and gather resources to survive, or build with Experimenting with KSP 1. Kerbal Two main sources: kerbin science initiative map and Kerbin Nation States Map. Uses. They need a kerbal (ideally an experienced scientist) to "deploy" them, a power source (ideally deployed by an esperienced engineer), a control station (also deployed, the module you mention), and, if far, a powerfull antenna (another deployable module). 2 and I am wondering, if I would be able to buy or somehow other activate more groundstations in carreer mode, if I disabled the option for extra groundstation, or if it is not possible. As it's way more difficult to get to orbit in RSS, I built a complete station on the ground, which included modules for science, habitation, communications and power, and then I broke the station down to parts that could more easily be lifted in to orbit. Featuring parts designed to replicate the US Orbital Section (USOS) of the International Space Station, including: - Pressurised modules & cupola - Integrated Truss Structure & solar arrays, including iROSA - External payloads & experiments - Other structural . At most one link is established between any pair of nodes, based on the best individual pair of antennas in each direction. It all worked fine at first, but suddenly the Go-ed monitor doesn't transmit the science anymore. These settings are loaded from RemoteTech’s setting file during Kerbal I just looked into KSP 1. I deployed multiple ground stations correctly on the mun and minmus. Just discovered the "Trajectories" mod for KSP. Yes, you can add or remove ground stations in this config or later in a stock config when I make that. I've just tried this (admittedly on a brand new sandbox save, not an existing one) in stock KSP 1. Yes, i did enable the remotetech option in the settings, I also opened the ground station but it won't work Ground Stations. 3 and toggling the "enable extra groundstations" option in the difficulty settings and accepting that, Nov 23, 2021 · X4 is a living, breathing space sandbox running entirely on your PC. When i created this game I absolutely had "allow extra launchsites" disabled. Weather stations, solar panels, and more allow players to collect science over time, while they venture out to research mysterious surface features such as cryovolcanoes with new robotic parts. 1) the stations will never be in range of any vessel. Features I meant the KSP_Data/output_log. With the new addition of construction it has become more confusing for new players to figure out how to place them and have them work Based on your log, KSP has the option of extra ground stations not enabled. Petition to replace KSP's splash screen with the That reading on the solar panel is almost certainly a bug- the central station reports 1 power being generated (by the solar panel) but 2 being used (by the station and the weather analyser). May 3, 2020 @ 5:52am It is a gameplay mod that adds a massive amount of end-game content for KSP, and can serve as the perfect capstone for your career save. Ideally Lat/Lon and altitude, though Lat/Lon is really all I need. The purpose of this guide is to provide a tutorial for the Breaking Ground deployed science experiments. 3 with v2. 200 + 3,873. So you either need to remove them from the craft when you design it, or have extra inventory slots to hold them while you handle the deployable science, or be an engineer so that you can put the chute and EVA rig on the ground in build mode. L-Band: L-Band is a starting tech, and defined as a 31. 200 + Sqrt(15,000,000)) which becomes. This shows the groundstations "disabled" This is the probe recieving a weak signal from the supposedly "disabled" desert launchsite with both "enable extra groundstations" unticked, as well as "allow The major benefit of the Ground Construction is that it allows you to build big, heavy, asymmetrical contraptions that aren’t meant to fly at all. Realism Overhaul and SETIremoteTechConfig are changed to be ModuleManager patches, modifying the RemoteTech setting values (eg adding ground stations) Feb 21, 2020 · I'm a veteran KSP player who's returning to the game after a long hiatus. 3 and toggling the "enable extra groundstations" option in the difficulty settings and accepting that, Mar 15, 2021 · I've got a problem. Either ya use all the ground stations, or just KSC. com/Matt_LownePatreon. r/KerbalSpaceProgram i have Enable Comm Network. A level 2 tracking station as a rating of 50Gm and an RA-2 of 2Gm. It was fixed too. That way the ships I design don’t May 1, 2022 · Space stations in KSP are not really too useful beyond refueling, surface scanning, and labs. - Releases · DRVeyl/RealAntennas. That'd require a fresh RT + KK instance to test. So talking to that ground station, it has a maximum range of 4,073km. Also, all of the game and DLC is available elsewhere - I really recommend to avoid using Steam for KSP. Jun 13, 2024 · Ground Station TechLevel This shows you the TechLevel of your existing ground stations, as well as the TechLevel of the ground station you are planning against. I don't currently make any claims about stock "balance" with the existing ground stations. 7. cfg has single KSC station; Add a second ground station to RemoteTech_Settings. All ground stations are located in the same place and are named. Is there a known Hi! I've starteda new career with galileo, USI pack and some other mods (nothing fancy). While a contract is active or available these GroundStations will show up in the map view via KSP FinePrint Icons. 2 right now, i can open the editor and use them without any problems, what didn't work is the ground station function, it won't connect to my probe even when i spawn right next to it. KSP 1 Question/Problem I've disabled "Enable Extra Groundstations", and yet stations like Pluto Station are still there and functioning. 1 for KSP 1. However, higher frequencies are more easily focused by radio dishes, and as such ground based radio stations and dish antennas get much better range at higher frequencies, despite the attenuation penalties. I'm playing a pretty heavily modded 1. Designed to boost the signal of any ground-based communication devices to interplanetary ranges. You can already set up gound stations yourself just by using relay dishes and lots of them. NOTE: Everyone who bought Kerbal Space Program before May 1 st, 2013 will get the expansion for free. How do I do this? Petition to replace KSP's splash screen with the image of the upside-down Japanese moon lander TDRS Program Logo Location of TDRS as of March 2019 An unflown TDRS on display at the Steven F. At a guess I’d say it could be due to CommNet Constellation, as IIRC the newest version (s?) Extra ground stations just adds more antennas across Kerbin so your probes will have a connection without a relay around Kerbin when your on the other side. 2 and I am wondering, if I would be able to buy or somehow other activate more groundstations in carreer mode, if I disabled the option for extra groundstation, or if it is Space stations in KSP serve many functions. #6. The expansion focuses on the Kerbal scientific endeavors with new science parts, robotic parts, and It isn't necessary to have a geostationary relay network to maintain a connection to the KSC without the extra ground stations- just putting up a set of four or more regularly spaced relays high enough that each relay can connect to those in front and behind will give you 100% coverage of Kerbin's surface 100% connection to the KSC itself KSP Mod to add better antenna / link calculations to CommNet. Even right now, if i right click on the extra launch sites, it actually gives me the options to "activate them". While functionally that is fine, it sounds like imm How to connect ground stations? Question I have a few ground stations on duna (power, weather, and comms, but they aren't connected and it says they musts be to work. 72 MiB | Released on: 2016-06-19 Modules for building fully capable orbital stations or ground bases Sorry about that, I'm using KSP ver 1. Needs a deployed central station to operate. This is thinking ahead a little but, now that 1. ASC operates the satellite KSP 1. Test Case 1: Ensure KSP is not running and Default_Settings. Scott Manley and Matt Lowne both have wonderful rendezvous tutorials, and you can use the Lowne Lazy Method for docking. . and using a lot of mod and not using Remote tech Is there a mod that adds RT ground stations? I did a search but didn't come up with too much. Designed to boost the signal of any ground-based communication devices to interplanetary 真实气动模拟。完全改变了原版气动模型,使你在KSP中能够获得更真实的气动力学体验. 1, unmodded, shows that all kerbals by default carry a parchute, and an EVA backpack. It makes use of the latest features of Kerbal Konstructs to update some of the facilities provided by Kerbin-Side, so that they can function as tracking stations, and as receivers for communications from vessels in the Kerbol system, using an inflight Downlink. The U. I tried to watch a video tutorial that's a few months old and the UI is significantly different from what I have, so I'm guessing the video is out of date. In addition, I notice you have other mods (Kopernicus, SigmaDimensions etc) that modify the planets/solar system. This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository. All Activity; Home ; Kerbal Space Program 1 ; KSP1 Gameplay and Technical Support ; KSP1 Gameplay Questions and Tutorials ; Kerbin NPC Ground Relay Stations HABTECH 2 1. It doenst matter where or how I place it, Dec 9, 2022 · Their point for me is as refueling stations / stopovers during missions. I have the RemoteTech - StockConfigs will add several ground stations on Kerbin that are compatible with RemoteTech. i have placed a single Probodobodyne Experiment Control Station into the inventory of a level 1 (one-star) scientist kerbal. This config is loaded into the game database upon game start 3. Here are some of the most Very weird things started to happen at my Mun and Minmus bases with the new KBPS. The problem is the dots it creates all over the planet. Tracking and Data Relay Satellite System (TDRSS, pronounced "T-driss") is a network of American communications satellites (each called a tracking and data relay satellite, TDRS) and ground stations used by NASA for space On the surface, Breaking Ground-enabled rotary wheels allow the vehicle to move in any direction, making docking & manoeuvring easy. They split kerbin up into 4 quadrants on the equator and 2 quadrants on the poles. Literally one of the best planets in the game now. You can adjust the level of your ground station for planning purposes by The Communotron Ground HG-48 is an adapted version of Ionic Symphonic Protonic Electronics most popular space-based antenna. It's the only operational base on Kerbin that has destructible buildings that will req The Deep Space Network (DSN) is the array of CommNet groundstations on Kerbin, including the Tracking Station at the Kerbal Space Center and (depending on your I'm a veteran KSP player who's returning to the game after a long hiatus. Thousands of ships and stations trade, mine and produce, all realistically simulated. Help with RemoteTech Ground stations . https://goo. Any chance of KSP 1 getting the Private Division launcher removed since it happened to KSP 2? I have a career save file with ground stations enabled, but i want to disable ground stations to increase challenge and justify a relay satillite network In persistent. cfg of an existing save; Launch KSP and load the said save; Alt+F12 to read the list of ground stations in the RT debug window (GUID-Reader) Sep 24, 2022 · I have the option in the advanced menu disabled, however the extra ground stations are still there. Antenna Planner looks like the ground stations are TL9. Sep 4, 2016 · Essentially what I have done is severely limit the capabilities of Lvl 1 tracking/ground stations to LKO, level 2 to the Mun only and level 3 to Kerbin SOI (Minmus). So I'm running RSS/RO, which is completely irrelevant except for the the fact that it adds so many ground stations. i right clicked on my scientist to display his inventory - in the bottom/right hand corner of the Probodobodyne Experiment Control Station icon - there is an arrow pointing down onto a circle. x Stockalike Station Parts Expansion Redux [2. Space stations are often used as refueling depots. " Just a small question. Take on new challenges with a breadth of added tools and parts in KSP’s second expansion, Breaking Ground. Missing names have been filled in with popular ksp youtubers. Note, while it is possible to have highly-inclined elliptical orbits, it's actually impossible in KSP to have a true Molniya orbit because of complex physics involving precession of nodes and stuff I don't really understand (but know that KSP doesn't There is a "bug" concerning the option to enable extra ground stations. 4 delayed indefinitely because of "critical performance issues" Orbital Stations. Teleports may provide various broadcasting services among other telecommunications functions, [4] such as uploading computer Because, to function properly as launch sites, both those sites needed to have minimal power (5km) antennas built into them. 3 | Download: 24. 12. Can you please double-check this option? You should be able to see multiple red circles on Kerbin (or start planet). gfwd lbumwni mcshm ejsq dxiotxc pnys jbvsj eant rqom mvuuu
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